NOTE: We don't spend any money for translator on this part of the campaign. Because we want use every euro for the game only. So our text is probably poor in English and with lots of grammatical errors. So bear with me. Note that we use professionnals translators for all our products.
SO WELCOME ENGLISH-SPEAKING FRIENDS
You like playing with words ? We like too ! You like cute Puzzle Games ?
We like too ! Then let us create SWITCH WORDS together !
A REAL BEAUTIFUL PROJECT TO BE FUNDED
Switch Words is a reflexion game playing with words search for mobiles phones and tablets.
Based on a principle of hidden words and rich of a strong graphic identity, Switch Words will enrich and explore with you your vocabulary.
With 3 degrees of progressive difficulty distributed on 100 addicting and sparkling levels served by small roguishand charming characters, the PixiePeoples.
LET US FOCUS ON THE PROJECT AND LET US SHOW YOU WHY IT DESERVE YOUR ATTENTION.
We focused especially on the game and its graphic aspect to finally orient us towards the traditional drawing close to the children's book. The result is colorful and pleasant and the various animated themes energize the whole.
In a world where the media is busy draining our brain for soda, we would like to wake it up and fill it up as much as we can, and that in good humor and fun.
This is a difficult challenge because we do not fight with the same weapons, but we do not give up.
BECOME OUR PRIVILEGED PARTNERS, ALMOST PRODUCERS ! ABSOLUTELY !
PLAY FUN, PLAY SMART !
Switch Words is a puzzle game based on teasing game. Choose the PixiePeople that will accompany you throughout the game and find the words to place correctly in the grid to win the game.
It is an active game that not only asks you to discover a word, but also to place it in the right place on the grid.
On the same game, several players can create their own game. Thus, each member of the family can play with a different game backup.
The PixiePeoples are small characters related to the profiles of the players.
Each PixiePeople will have its own help bonuses, choosing which character will define the types of bonuses that can be used in the game.
When the profile is created, the player can choose one of the four available.
The GRADUATE - NICK
The GRADUATE - LOLA
The WITCH - MOON
The MAGICIAN - SIMON
The SUPER HERO - SUPER PEOPLE (ULULE Exclusive)
The SUPER HERO - WONDERPEOPLE (ULULE Exclusive)
WE WOULD LIKE TO ADD MORE REGULARY
Words are classified into 6 categories and 23 subcategories that cover a large number of subjects: History, Geography, Technology, Astronomy, Nature, etc...
Each linked to a theme, an atmosphere that features the player's first clue on the word to be discovered.
No timing so no stress, take your time and make the best choices to lead your letters to the right place.
When a word is found, Switch Words does not just go to the next level by congratulating you, it gives you the definition and meaning of the word discovered. It is silly, but no game using words as the engine of their concept, does not take the trouble ... It is nevertheless simple.
AN IDEAL APPLICATION FOR THE FAMILY, LIBRARIES, MEDIA LIBRARIES AND ALL PLACE WHERE INTELLIGENCE IS STILL IN THE SPOTLIGHT.
INTELLIGENT GAMES THAT DO NOT TAKE THEMSELVES SERIOUSLY !!
The game is for us a vector of emotions, assurance and enrichment.
During our career, we flirted with all the styles of games: Arcade, Adventure, Sport, Horror.
Stress, Frustration, Competition, Anguish were the main emotional drivers of these games.
The strongest emotions and the easiest to generate are not necessarily the most pleasant or beneficial. We believe that in today's world, no one needs these emotions to be used to excess.
We embarked on the adventure PixieShade with the will to create games whose main goal is to spend pleasant and soothing moments, enriching moments. In a handful of minutes the player progresses and grows, levels after levels.
We like to make old games by attaching ourselves to every little detail of the graphics and the GamePlay.
What are the funds for?
PLAYING GAMES IS GOOD ! WHAT IF THEY WERE FINANCED NOW ?
Making games even on mobile, requires a lot of work and uses a lot of internal and external skills.
- For those thinking that 20.000€ it's little funding to make a game, you are right !
- For those thinking that 20.000€ it's a lot to make a game, I would answer that you are also right...
...IF WE WOULD MAKE GAMES LIKE THAT !
...BUT WE ARE MAKING GAMES LIKE THAT !
So we will pay software licenses, translators, music (Yes Yes all these people want to be paid ... It's crazy not?).
We will also pay the rewards of our contributors and also perhaps, if we exceed our goals somewhat, why not ... Finally give us a small salary. Let's be crazy !!
Moreover, this will allow us to continue to make games and will allow us to keep alive our little blue fairy to continue the adventure.
.For games, we have full our wallet, from the largest to the smallest, from the most common to the most original, from the saddest to the most joyous.
BUT HOW FAR WILL THEY STOP ?
WITH 375% OF FUND SWITCHWORD WILL BE TOTALY FREE FOR ALL PLAYERS - NO ADS, NO PURCHASE IN APPS
We like to think that play in all its forms is an element of family exchange and sharing. That is why we integrate backup profiles in our games so that parents and children can play on the same device and compare their progressions.
We are committed to making games of quality and unique, as much by their visuals as by their contents.
The goals are set for startup, but hopefully after release make updates to add more levels, more PixiePeoples and more bonuses.
We tightened our budgets to the maximum. Yet, our financing goals may seem high, because:
- The games we create are unique, they are not reformatted or come out in ten different versions every 6 months.
- Our games are optimized to work on small devices as well as on large configurations. Whether you're at the forefront of technology or not, our games will work on your device.
- Our games are made in 4K (higher resolution than the current ones) and then adapt to smaller formats like HD (1920x1080).
In short, our games are in HD but also adapt to the smallest resolutions while maintaining an optimal quality.
- Making games is a real job, it is our job and we do it with passion and pride.
- On the other hand, our games go out without bugs because we are of the old school and we do not conceive to leave a game "Buggy" to the core or unfinished.
BUT HOW FAR WILL THEY STOP ?
- Because we make games enriching for you, that we took the bet to raise you rather than belittle you. It is rare to report it.
- Because we make mobile games that are beautiful and that you can take anywhere with you.
- Because we are a small independent French Start-Up who needs you to make games differently. Money that you give only server the game creation.
- Because we concentrate all our resources and our talent on the quality of our games.
- Because we offer a reasonable level of financing where the game will be completely FREE for all: WITHOUT ADVERTISEMENTS AND WITHOUT INTEGRATED PURCHASES. This is our philosophy.
- Because we love to make games and we have plenty of our closets that just want to amuse you, surprise you, explore your knowledge and stimulate your intelligence. (HAMI THE HAMSQUARE, LABYRINTH, THE BIG BAD GUY, COLORDROP ...).
- Because we will do everything possible to satisfy you, even after the closure of the campaign. We're great « AWARE » !
WITH TOYS BY THE THOUSANDS ?
All our contributors are special people for us. So what better than a special attention to thank you with exclusive rewards that will only be edited for you.
Some examples (non-contractual visuals as they are being developed).
From the "Artbook", Postcards, Posters, Wallpapers, your name in the credits, a Certificate and many other "Goodies".
The miniatures in resin is very surf. The characters of Switch Words to do yourself and in as many copies as you want. This is great trend ! (Lola, Moon, Nick and Simon will be part of it).
Apart from all this, you will have especially allowed the birth of a game of which you can be proud.
Also visit the DEVLog, public for now, it will become private when the campaign is completed, the contributors alone will have access to it. Exclusive news from the development until the end of the production.
Visit the DEVLog.
About the project owner
IS IT A PLANE ? A ROCKET? NO IT'S A LITTLE BLUE FAIRY !
We are two partners: Thierry and Benoist. We like the concept of mobile gaming, which is why we mainly work on mobile.
Thierry is a multi-faceted artist. With a soul of 3D animator, he grew and evolved in all the artistic sectors of the profession. Artist 2D then 3D modeler, animator, artistic director and creative director. For him, nothing seems to be impossible.
Benoist has always been the weapon of last resort. When a program refuses to function or the bugs kneel an innocent processor, it is to him that one appeals. It is the eradicator.
We have created PixieShade, a young independent development studio, and we bring to life smart games that follow you everywhere. Yes smart! And not "Serious Game" that, we claim it.
We work in teams of 2 developers on the creation of our projects. This allows us a complete investment and an increased responsibility for the quality of the content.
With this model, we have already published JELLOGRAPHY in April 2016 which has nothing to envy to the other productions of the giants of the sector. We know what we do and achieve projects that match our capabilities and our budgets.
If we can do this is that we each have more than 28 years of experience in the video game industry as well, on computer, console or mobile.
STARTING A PROJECT IS EASY, FINISHING IT IS MUCH MORE DIFFICULT.
With nearly 30 games to our credit during our long careers we have nothing more to prove on this point. The projects we start, we finish them.
Want to see more? My personal website : www.bozocircus.com
We created our own studio to produce responsible products using complex and high-tech equipment often overlooked: Your brain.
Behind this game with bright colors and childish graphics hides a desire to please the smallest as well as the greatest. We are attached to the idea that the game must be an actor in the awakening of the child and the reflection of the adult.
So support us, whether 5€ or 50€ be our privileged partners and help us to create better games, different games, games for everyone and to take everywhere with you.
If you still have an unanswered question, feel free to ask the project owner directly.