Super Street Fire : Turbo Championship Edition

Another fire arts collaboration by Site 3.

100
%
Funded
$2,431
received
on a goal of
$2,428
Funded on the 07/01/2011
39 supporters

better late than never, our apologies

Posted by shardy on April 4, 2012, 7 p.m.

we've been incredibly busy because i didn't realize how much work goes into creating and sending out the rewards while also pushing through on project work. please accept my apologies for it taking so long. the shwag is starting to go out now -- hopefully better late than never.

the project is still ongoing: we were accepted by burning man as one of the 2012 honorarium projects. for more details on what we'll be building on top of the fire game, take a look at our technical plan: http://site3firearts.ca/superstreetfire/bm2012/SSF%20Technical%20Drawings%2031-Jan-12%20RELEASE.pdf

thanks so much for your patience, and again, sorry for it taking so long to get going. we haven't forgotten about you -- just been still hard at work!

project season over -- shwag going out soon!

Posted by shardy on Oct. 4, 2011, 5 p.m.

This news is reserved for project supporters. You know what you need to do!

Thanks to everyone who helped fund the project!

Posted by shardy on July 11, 2011, 7:18 p.m.

We'll be sending out rewards soon, so stay tuned... in the meantime, here's the first video we've seen posted from our test run at Firefly:

http://www.youtube.com/watch?v=OoitJjS47mI

We burned through about 800lbs of propane over three nights of running SSF. Everyone had a great time (how can you complain about this kind of fire).

More photos and video will be posted as people send them to us!

the gloves are looking great!

Posted by shardy on June 10, 2011, 11:18 p.m.

The gloves are the main input peripheral for SUPER STREET FIRE. Each player wears a pair of them, and they track the player's movements and recognize gestures such as punches, blocks, and fireballs.

Instead of designing custom boards, we went with simple easy-to-connect pieces for doing the movement tracking. We are using SparkFun 9DoF IMU units (3 accelerometers, 3 gyroscopes, 3 magnetometers-- one on each axis) connected toXBee Series 2 radios, powered by a 3.7V LiPo battery. The gloves even have battery charger boards built-in so that they can charge off USB. 

The actual wearable gloves are laser-cut leather (using the Site 3 laser), aircraft cable for stretchiness, with acrylic boxes (also laser-cut at Site 3) to protect the electronics. They look something like this, with a few improvements:

Glove

In the final version (the one we're testing with now), the battery and charger board are kept safe in a pouch that snaps shut, but leaves the USB charging port available. All of the electronics are sealed in, and the wires between the boards are connected.

Many thanks to Carl Penny of Site 3 for the wearables design and construction!

progress on the scoreboard

Posted by shardy on June 4, 2011, 6:45 p.m.

It's pretty amazing what you can do with some XBee radios and a small amount of code. (Also engineering plastic, custom circuit boards, and LED strips.)

Timer enclosure and lighting made by Christopher Guard, using a wifire16 board designed by Seth Hardy.

 

 

Contribute, Receive
This fundraising is finished
2
For $1 or more

You get a high five! Yeah!

Every little bit helps.

4
For $10 or more

$10 gets us smaller electronics components: a battery for the glove electronics, a control board for the XBee radios we use everywhere, the MOSFETs we use for the fire control system.

$10 gets you some SUPER STREET FIRE stickers, that you can... well, stick to stuff.

15
For $25 or more

$25 gets us an XBee radio, which we use to communicate with all of the system components. Nobody likes wires, especially when they're connected to gloves you have to wear and punch with! We're going to need at least 10 radios, and likely even more to test with and have as backups.

$25 gets you a custom SUPER STREET FIRE patch which you can iron or sew on to a bag, jacket, sash, or whatever the cool kids do with patches these days.

5
For $49 or more

$50 gets us a liquid tank, a pump, a nozzle, and some hose. The tank is filled with a liquid solution of a metal salt, and sprayed into the fire whenever a flame effect goes off. The end result is colored fire! We need 32 of these, two for each of the 16 flame effects.

$50 gets you a t-shirt with the Site 3 fire logo on it. Awesome and stylish at the same time! You also get a patch. And a high five. YEAH!

3
For $98 or more

$100 gets us a flame effect control board, and all the parts we need to get it talking to our control system. We need three of these: one for the flame effects themselves, and one for each flame color.

$100 gets you your very own wifire 16 board: an Arduino-compatible, wireless, 16-channel solid state relay controller. Use it to control your own flame effects, motors, or anything else where you need to switch out power to devices. We'll also throw in a t-shirt or a patch along with the board.

1
For $195 or more

$200 gets us an IMU (inertial measurement unit) used in the gloves, and all supporting hardware. It hopefully also covers the cost of the glove itself. We need four of these, and maybe more for testing and backup.

$200 gets you a wifire 16 kit, all parts included. Control your own flame effects, LED lighting, anything else that runs on DC power...

0
For $486 or more

$500 gets us a lot of stuff.

$500 also gets you a lot of stuff: we'll give you one of everything we're offering as rewards, as well as give you dedicated free play time with fire in the ring. We'll also put your head on one of the characters in the simulator, to forever immortalize you. If you're into that sort of thing.

shardy
Creator
shardy
Seth Hardy
Toronto, Canada
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